Bubble Shooter
Move to aim, click to fire
Move to aim, click to fire
Aim with the mouse or your finger and fire the bubble at the bottom. When a bubble lands next to two or more of its own colour, the whole group pops, and any bubbles left hanging with no path to the ceiling drop as well. Clear the board to win. Every few shots the whole wall advances one row toward you, and it is over if it reaches the firing line. Bubbles bounce off the side walls, so a bank shot can reach places a straight one cannot.
Two things remove bubbles. A group of three or more of one colour pops when you complete it, and any bubbles left with no path to the ceiling fall away afterwards. The second is worth double the first, which is the whole strategy: a shot that pops three bubbles holding up a cluster of ten is worth far more than a shot that pops five in the open.
The grid is a honeycomb, so every bubble has six neighbours, and the wall advances one row every six shots. Reaching the bottom row ends the run. The next bubble is shown beside the cannon, and the colours offered are drawn from the colours still on the board, so the last few shots are never impossible.
Three or more of the same colour touching, including the one you just fired.
Bubbles left with no connection to the ceiling after a pop. They fall away and are worth twice what a popped bubble is.
Every six shots. The run ends when bubbles reach the bottom row.
-FAQ